Fifty-four percent of Americans visited a library in person or used a public library’s website at least once during the past 12 months, and 70 percent of parents have taken their child to a public library or bookmobile during the past year, according to “How Americans Value Public Libraries in Their Communities,” a report released today by the Pew Research Center. The nationally representative survey of 6,224 Americans 16 and older indicated that the overwhelming majority of Americans continue to have a positive view of libraries, although many are not aware of all of the services and resources that their libraries offer.
Boopsie, the developer of custom mobile apps for libraries, is planning to launch Boopsie Analytics in early 2014. Currently in alpha testing stage, the new web-based platform will help the company’s customers analyze data about a number of different patron behaviors, such as how many queries are sent to a database or catalog from the app each day or each week, what services are being accessed most often via the app, or how many titles are being downloaded from OverDrive or other vendor partners using the app, for example.
Access to good data on key metrics such as circulation and student visits always helps make a better case for the important role libraries play on campus. But using data proactively to address emerging trends and challenges is “what it really means to be a data-driven organization” said Sarah Tudesco, Assessment Librarian, Yale University, during yesterday’s “What Is a Data-Driven Academic Library?” webcast.
With the help of Operation Photo Rescue, a non-profit, volunteer network of photographers, image restoration artists, and graphic designers, Fondulac District Library (FDL), IL, recently launched “Saving Memories,” a program to help community members digitize and restore photographs that were damaged when 24 tornadoes touched down in Illinois on the night of November 17.
ProQuest subsidiary Serials Solutions launched Intota Assessment, a collection analytics service designed to give libraries a holistic view of their serial and monograph holdings in both print and electronic formats, facilitating a comprehensive, data-driven approach to collection management. Intota Assessment is the first launch of the Intota cloud-library services platform (LSP).
The Shelley-Godwin Archive, a free online resource featuring the digitized manuscripts of Percy Bysshe Shelley, Mary Wollstonecraft Shelley, William Godwin, and Mary Wollstonecraft, will include tools designed to encourage collaborative humanities research, similar to collaborative public projects in the sciences.
Video games are already raising many of the thorniest challenges in the field of digital preservation, and as games continue to become more complex, those challenges are rapidly compounding. One of the most extensive recent efforts to analyze these challenges has been the Preserving Virtual Worlds (PVW) project, a collaborative research venture of the Rochester Institute of Technology, Stanford, the University of Maryland, the University of Illinois at Urbana-Champaign (UIUC), and digital entertainment developer Linden Lab, best known for the massively multiplayer online (MMO) game Second Life.
In partnership with Minnesota’s Metropolitan Library Service Agency (MELSA) consortium, 3M has developed CloudLink, a new feature for its ebook lending system for consortia. Many consortial arrangements involve member libraries contributing ebooks to a common pool that patrons from all libraries can use. In addition to this functionality, CloudLink also enables any patron from any MELSA library to check out ebooks from the private collections of any other MELSA library, provided there is no holds list for the title.