Australia’s Western Sydney University (WSU), in collaboration with ProQuest, announced on February 12 that it will begin providing first-year students with no-cost access to digital textbooks through WSU’s library.
The results of the 2016 presidential election caught many by surprise. With the election of Donald Trump as the 45th president of the United States, and his immediate remaking of American policy through executive orders, public and academic librarians began to mobilize. From book displays addressing resistance and inclusivity, to graphics proclaiming that all are welcome in the library, to topical LibGuides, to online groups organized by discipline or principles, library staff and supporters across the country joined forces with like thinkers to do what they do best: share information where it’s most needed.
In the wake of the record-breaking attendance at the January 21 Women’s March on Washington, and sister marches in over 60 cities on all seven continents, social media reported that protesters were abandoning their signs after the event. Not all of those were destined for the recycling bin, however: archivists in several cities came out to collect and preserve them.
On the afternoon of Friday, January 27, President Donald Trump signed an executive order placing a 90-day entry ban on immigrants and visitors from Iran, Iraq, Libya, Somalia, Sudan, Syria, and Yemen from entering the United States. Travelers, visa holders, and refugees from those Muslim-majority countries were stopped and detained at airports in the United States and abroad, and in a number of cases sent back overseas. The ban affects U.S. students and professors among others, stranding those traveling abroad. Academic organizations across the country have condemned the order and urged Trump to reverse it, joining the voices of citizen protesters nationwide.
To support the changing needs of faculty and students researching mass media, popular culture, and video games, the University of North Texas (UNT) Media Library, Denton, began developing a game collection in 2009. This collection first included console games and in-house access to gaming PCs and then grew to include tabletop games in 2010. Because virtual reality (VR) headsets and devices are a natural fit, we included VR equipment on our wish list until 2015, when we finally had funding for an Oculus Rift DK2 ($350).